I am a creative, technical, and artistic individual with strong skills in modeling, texturing, scripting, and problem solving. I have the ability to fit well within any production pipeline and work well in team environments as well as independently. I am an extremely quick learner with the ability to pick up new ideas, concepts, and software in a remarkably short amount of time. I’m looking for a position that will allow me to grow as an individual and combine my love of 3D modeling and texturing with my passion for the technical aspects of video game development.





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